Reply The Gorilla January 21, 2011 at 11:47 pm Thanks, Crispin! Reply jc January 25, 2011 at 8:32 pm hey i saw a a tron thing @10:15… hehehe.. Reply Richard January 21, 2011 at 1:52 pm I can't help but disagree with this thread… you really want to know what sucks? Go to top Share this post Link to post Share on other sites dataflow 17 Cafe Master Blaster Joined: Jun 2006 Cafe Oldtimer 17 6,898 posts C4D Ver:16 Studio Location: http://clearduplicatefiles.com/cinema-4d/cinema-4d-ffd-not-working.html
I don't see that File > save project with assets , but i added the textures to this zip file. In regards to doing a per-face alpha? excuse my bad at spelling please 🙂 Reply Jimmers February 10, 2011 at 11:54 am Nick, Love your work.
Nick Campbell, We are a motion graphics studio in India and wish to wish you a good year. Keep up the good job. Reply ChaNinja January 24, 2011 at 8:59 am Thanks Nick, the compositing tag is defninately one of the most important tags to master. I have tried using different options in the "layerset" and none get me the correct look.It seems to me like such a simple thing, I'm not sure what I am overlooking.
Maybe I'm not understanding the way C4D handles alpha.The way I got around it was to create a separate black/white alpha matte image and plugged it into the transparency, that worked Much appreciate your quick, unscripted tutorial. Oh, and sorry not to mention the version number at first! http://forums.cgsociety.org/archive/index.php?t-815813.html how to disign tuto 16,589 views 6:12 Cinema 4D Rendering Techniques: Depth of Field - Duration: 6:26.
But maybe thats the problem - now you're not able to get away with half assing things, because someone can take a tutorial and do your job better than you can. Turns out there is no selection tags or buffers for materials. On your second point, I did as you said, I selected alpha in Render options in C4D and then rendered, but when i opened up the .tif file in Photoshop and Edit: Like dataflow said, the problem probably is the compositing tag.
Render the scene and make sure when you save the image as a .TIF file that 8 Bit/Channel is selected NOT 16 Bit (Not sure why but 16 bit does not
So just shup ut and make your own tutorials Distro. Do I miss something? Sign in 4 Loading...
Grow up and stop cyberbullying other c4d users. check over here J-D did a good post way back that helps explain the composite tag also. I'd assume your solution would work with any file format that supports transparency (as I believe it should)? Reply pauly-chops January 23, 2011 at 4:49 pm Didnt know where else to add this comment but have to add it.
I watch your tutorials not just to learn the sofware, and i learn a ton from you, I enjoy whatching them because they inspire me, and motivates me to become a When the camera moves into a position where the sky is behind it, it replaces transparency with white! Everything was fine, till i the alphas were like not working. his comment is here Good luck trying to figure everything out yourself!
Reply James Wicks January 23, 2011 at 4:05 am Very helpfull, Nick. Thanks people 😀 Reply Zizo January 22, 2011 at 11:29 pm Hey there Nick, Do you know if antialiasing works with alpha? Working...
That's what we have computers for, to do the work for us. Now open the saved .TIF file in Photoshop. Is the alpha premul or straight? maybee i ask himself?!
C4D Texture Transparency Issue Started by robmonstro, May 09 2010 12:56 AM Please log in to reply 9 replies to this topic #1 robmonstro robmonstro MoGraph Superstar Members 162 posts Gender:Male Such as…a cylinder that's segmented into 2 sections. With default camera it's ok, but with new camera there are shadows over the plain with the "Compositing Background" tag. weblink Maybe i'm missing what you are trying to do.
miaumiau ( ) ( ) posted at 4:28PM Mon, 17 October 2005 · @2442019 you dont have to render 2 times. how to disign tuto 16,589 views 6:12 3D Fluff CINEMA 4D R12 Atom Array - Duration: 3:31. 3DFluff 14,517 views 3:31 SOMBRA SOBRE CANAL ALPHA VRAY 1 9 Y C4D - It's an interesting problem, at other posts they say, that it's a known disadvantage of this software. Don't know why people make such nasty remarks.
LMcLean ( ) ( ) posted at 10:16AM Tue, 18 October 2005 · @2442640 I thought transparent objects weren't seen. When I render, I get a thin line at the top of my plane where the alpha is not working. 2) alpha channels and DOF...but that's a whole different discussion. :D The lines aren't perfect (they are slightly dotted), but WAYYYY better then what i had!... Walli10-15-2009, 06:47 AMsomething that usually helped when I was running into this problem - instead of an Alpha channel, create an Object channel.
The alpha channel works fine. I'm assuming there is some issue interpreting it with the alpha)quick sample scene recreation of one of my attempts (psd, and alpha selected... You could use a really big visible light with No Illumination checked but while that is similar to fog in it's look it's harder to control the falloff and if you Or do you know some good tutorials on web?
Keep makes your super duper cool video, so we still can always learn & share. Thanks for the tut. Sign in Share More Report Need to report the video? Then make sure your Dust and Dithering are both set to 0%.
This was a problem for versions prior to the lastest release from Maxon. PixelBump 20,279 views 25:08 Which Settings to Change in CINEMA 4D - Duration: 25:23. 3DFluff 3,409 views 25:23 Baking Textures in Cinema 4D for Element 3D - Duration: 4:37. Under the Visibility tab of your light(s) crank down your sample distance from 25 to something like 5 or lower. Reply The Gorilla March 6, 2012 at 12:58 pm I think the compositing tag lets you use selection tags.